Exodus Metro Release at Epic Store Not through Decision from Central Publisher

Apart from the fact that Epic Games Store has slowly begun to build the foundation of an increasingly strong and solid digital gaming platform, their success in luring a number of developers to no longer have the taste in marketing their games on Steam turned out to be quite a controversy, especially for PC gamers who already comfortable in buying digital games on certain platforms.

After Ubisoft was surprisingly reluctant to release The Division 2 game on Steam, the same thing was finally followed by Deep Silver through their FPS survival game called Metro Exodus. Valve, who is certainly disappointed, openly stated that they and Steam gamers felt unfairly treated, given that Metro Exodus had long been providing pre-order services on the platform since 2018 yesterday.

Many really regret the sudden change of direction carried out by Deep Silver. Interestingly, this also made THQ Nordic the highest party that had acquired Deep Silver and the entire game franchise spoke up and wanted to straighten out everything that had happened.

Through cuitan on his official Twitter account, the decision to make Metro Exodus as an exclusive PC game on the Epic Games Store apparently did not come from authority or direct orders from Nordic THQ. Koch Media is 100% responsible for driving and determining what steps to take Deep Silver in marketing their games. Although Koch Media has long been acquired by THQ Nordic since last February 2018, Koch seems to still want to separate himself from THQ Nordic by fully controlling the IP-IP of the game he holds.

Metro Exodus Doesn’t Have Side-Quest, Fully Focused on Story Mission

Metro Exodus is the closing game of the FPS Metro 2033 trilogy from 4A Games. Unlike the previous two games which focus on linear exploration, most of which are in the underground train station, Metro Exodus is more outside the station.

The most striking difference in this third game is the more open level design but not as open-world. The map scale may be said to be the same as that of the STALKER franchise or Dragon Age where the game has a large map design but is limited by several loading screen transitions at the end of the level.

The most striking difference in this third game is the more open level design but not as open-world. The map scale may be said to be the same as that of the STALKER franchise or Dragon Age where the game has a large map design but is limited by several loading screen transitions at the end of the level.

With the design of this new map, fans are wondering whether the game will be equipped with side-quests to take advantage of map openness in this game. Unfortunately this is denied by the developer.

Reporting from Gamewatcher, Metro Exodus won’t have side-quests at all. The only mission Artyom faces is only a story mission. The game still has a collection of side activities to do in this big map, but you will fully focus on your primary mission, maybe some of them have certain side-objectives but it still becomes a unit with the main mission. It can be said to be the same as objective optional turning on radio signals in Metro 2033. You don’t get any physical rewards like weapons or supplies from doing this, only positive responses from NPCs and moral points that will change the ending of the game.